British Aerospace Sea Harrier: Difference between revisions
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* [http://forum.flightgear.org/viewtopic.php?f=4&p=225673 Forum topic] | * [http://forum.flightgear.org/viewtopic.php?f=4&p=225673 Forum topic] | ||
* [https://www.dropbox.com/s/rleyy62cboytvk1/AI%20harrier_%26_scenario.zip?dl=0 Download Bombable-compatible AI aircraft] | * [https://www.dropbox.com/s/rleyy62cboytvk1/AI%20harrier_%26_scenario.zip?dl=0 Download Bombable-compatible AI aircraft] | ||
{{air-to-air refueling}} | |||
[[Category:Attack aircraft]] | [[Category:Attack aircraft]] |
Revision as of 05:16, 27 January 2015
External view of the Sea Harrier | |
Cockpit of the Sea Harrier | |
Type | V, STOL strike fighter |
---|---|
Author(s) |
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FDM | /YASim, /YASim, /YASim, /YASim, /YASim, /YASim, /YASim, /YASim |
--aircraft= | harrier |
Status | Early production |
FDM | |
Systems | |
Cockpit | |
Model | |
Supports | |
Download |
The British Aerospace Sea Harrier is a naval short take-off and vertical-landing/vertical take-off and landing jet fighter, reconnaissance and attack aircraft, a development of the Hawker Siddeley Harrier. It first entered service with the Royal Navy in April 1980 as the Sea Harrier FRS1 and became informally known as the "Shar". Unusual in an era in which most naval and land-based air superiority fighters were large and supersonic, the principal role of the subsonic Sea Harrier was to provide air defence of the fleet from Royal Navy aircraft carriers. The version currently modeled in FlightGear is the Sea Harrier FA2, an improved version with the Blue Vixen radar and the AIM-120 AMRAAM . The version currently modeled in FlightGear is the Sea Harrier FA2.
Keyboard controls
m | Vector thrust upwards |
⇧ Shift+m | Vector thrust downwards |
h | Toggle HUD on/off |
j | Decrease air brake |
k | Increase air brake |
e | Release ordinance/fire gun |
w | Cycle stick mode selector |
Ctrl+w | Toggle station arming |
Ctrl+f | Release countermeasure |
1/2/3/4/5/6/7 | Select station |
⇧ Shift+] | Autostart |
⇧ Shift+c | Toggle Canopy |
n | Next target |
Ctrl+n | Previous target |
Features
- A fully working weapons system, including realistic stores and gun behaviour
- Semi-realistic startup
- Bombable support
- Rembrandt support
- Full electrical system, including switchable instruments
- Checklists and Tutorials support
- Realistic autopilot
- Modeled limits
- Canvas HDD
- Flare/chaff system
- CCIP bombing system
- RWR
- Bombable-compatible AI version
- Fuel System
- Instant Replay support
- Custom failures based on the new Failure Management framework.
Changes for 3.3.0
- Updated limits based on Harrier GR.3 specs.
- Red-out and black-out parameters added.
- New custom failures based on the new Failure Management framework.
- Better built-in backwards compatibility.
- A Canvas MapStructure map integrated onto the Canvas Head-down display (HDD) as a mission computer.
- TACAN is now fixed.
- Various minor improvements.
Todo
For next release (2.4.0)
- Operating manual
- Fix pushback truck (see also Pushback and pullforwards)
Cockpit
- More realistic cockpit (more info required)
Model
- New, more detailed model
- Model proper 1000lb bomb
Systems
- New radar (Canvas Radar?)
- Autoland system
- Realistic SMS
FDM
- More realistic (data needed)
General
- Operating manual
- New Canvas-based GUI (wait for FG 3.4)
Issues
- Pushback truck starts at a strange angle (see also Pushback and pullforwards)
- An extra fuel tank is generated (YASim bug)
TACAN doesn't workFixed- Aircraft swings on the ground (FDM issue)
See also
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