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{| class="wikitable" | {| class="wikitable" | ||
! Version !! | ! Version !! Compatible FG versions !! Effects !! Choose which objects to show !! Remarks | ||
|- | |- | ||
| 2019.3 || 2019.2 x-mas and all newer versions || traffic, regionalization || yes || The big change is the possibility to render the majority of buildings with the FG random buildings shader, which results in faster rendering and depending on the region a factor 4-10 reduction in disk size. Your FG will most probably crash immediately if you use such a scenery with an older FG version. | | 2019.3 || 2019.2 x-mas and all newer versions || traffic, regionalization || yes || The big change is the possibility to render the majority of buildings with the FG random buildings shader, which results in faster rendering and depending on the region a factor 4-10 reduction in disk size. Your FG will most probably crash immediately if you use such a scenery with an older FG version. | ||
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| 2017.2 || 2017.2.2 and all newer versions || traffic, regionalization || yes || | | 2017.2 || 2017.2.2 and all newer versions || traffic, regionalization || yes || | ||
|} | |} | ||
If a table entry specifies both 2017.2 and 2019.3, then it means there is a sub-folder "Buildings_list" within the scenery. By renaming folder "Buildings" to "Buildings_mesh" and then renaming "Buildings_list" to "Buildings" you can transform from 2019.2 to 2019.3 and get the rendering advantages. (There is no requirement for such a folder structure - vanosten might provide some of the sceneries like this for convenience.) | |||
There are older osm2city sceneries around, but there is no reason to use an old FG version: if your computer does not run a newer version, then chances are high that the rendering of osm2city will be poor, too. | There are older osm2city sceneries around, but there is no reason to use an old FG version: if your computer does not run a newer version, then chances are high that the rendering of osm2city will be poor, too. |
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