Canvas scenery overlays: Difference between revisions

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It seems, this is the main/only thing that no longer applies cleanly - and it's responsible for setting up the overlay coordinates and pass them to the shaders.  
It seems, this is the main/only thing that no longer applies cleanly - and it's responsible for setting up the overlay coordinates and pass them to the shaders.  


So, that's basically what we'd need to review/discuss to re-add the photoscenery functionality so that arbitrary overlays (no matter the concrete use-case) can be added - however, one of the comments in that file mentioned that the method is deprecated, i.e only used by WS 1.0, so I guess psadro would be in the best position to judge if/how to re-introduce that functionality, so that overlays also work with WS 2.0+
So, that's basically what we'd need to review/discuss to re-add the photoscenery functionality so that arbitrary scenery overlays (no matter the concrete use-case) can be added - however, one of the comments in that file mentioned that the method is deprecated, i.e only used by WS 1.0, so I guess psadro would be in the best position to judge if/how to re-introduce that functionality, so that overlays also work with WS 2.0+


Maybe psadro could briefly review the changes, and the patch, and tell us how to best make this work with the more recent WS 2.0 scheme ?
Maybe psadro could briefly review the changes, and the patch, and tell us how to best make this work with the more recent WS 2.0 scheme ?

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