Canvas scenery overlays: Difference between revisions

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=== Nasal Console ===
=== Nasal Console ===
Let's assume, we'd like to render a splash screen onto the terrain mesh underneath the aircraft:
[[File:Canvas-scenery-overlays.png|thumb|Canvas dialog rendering a splash screen, that is to be placed in the scenery (terrain mesh) using a geo-referenced quad]]
[[File:Canvas-scenery-overlays.png|thumb|Canvas dialog rendering a splash screen, that is to be placed in the scenery (terrain mesh) using a geo-referenced quad]]
<syntaxhighlight lang="nasal">
<syntaxhighlight lang="nasal">
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     .setSize(300, 300);
     .setSize(300, 300);


var myPosition = geo.aircraft_position();


# var geoPlacement = { type: "geo-referenced", lat0:, lon1:, lat1:, lon2: };  
# var geoPlacement = { type: "geo-referenced", lat0:, lon1:, lat1:, lon2: };  


</syntaxhighlight>
</syntaxhighlight>

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