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Red Leader (talk | contribs) (Release annoucnement (not quite ready yet); nav links) |
Red Leader (talk | contribs) (Fix some things) |
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[[#Translators required|Translators required]]<br> | [[#Translators required|Translators required]]<br> | ||
[[#FlightGear logos|FlightGear logos]]<br> | [[#FlightGear logos|FlightGear logos]]<br> | ||
[[#Screenshots|Screenshots]]<br> | [[#Screenshots|Screenshots]]<br> | ||
<small>[[#Screenshot of the Month|Screenshot of the Month]]</small | <small>[[#Screenshot of the Month|Screenshot of the Month]]</small> | ||
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A list of major changes can be found at [[Changelog 2016.2]]. FlightGear v2016.2 is available for a variety of operating systems from http://www.flightgear.org/download/ --> | A list of major changes can be found at [[Changelog 2016.2]]. FlightGear v2016.2 is available for a variety of operating systems from http://www.flightgear.org/download/ --> | ||
== Revamping TerraSync == | === Revamping TerraSync === | ||
Terrasync started out as a standalone rsync-based utility. However, there doesn't appear to be any good/robust multi-platform librsync available for our use. We wanted to embed terrasync right into the core code so we could better coordinate downloading tiles and then loading them immediately into the sim (versus sometimes running into no tiles or partial tiles if an external tool was running rsync.)<ref>{{cite web | Terrasync started out as a standalone rsync-based utility. However, there doesn't appear to be any good/robust multi-platform librsync available for our use. We wanted to embed terrasync right into the core code so we could better coordinate downloading tiles and then loading them immediately into the sim (versus sometimes running into no tiles or partial tiles if an external tool was running rsync.)<ref>{{cite web | ||
|url = https://sourceforge.net/p/flightgear/mailman/message/35061363/ | |url = https://sourceforge.net/p/flightgear/mailman/message/35061363/ |