Frequently asked questions: Difference between revisions

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   |script_version = 0.37  
   |script_version = 0.37  
   }}</ref>
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as FlightGear is open source, it is incredibly simple to add some code to access the 3D scene graph and extract the full aircraft model (scripts excluded, though they could be reverse engineered). The information is just sitting there, fully visible, and ready to be picked off the OSG branch like a big juicy peach. I could probably write this code in half a day, but converting into AC3D format, PNG textures, etc. to recreate a new copy of the aircraft would take a little longer. If FlightGear was closed source, it would be much harder to write OSG extractor code, but nevertheless still doable.<ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/35076297/
  |title  =  <nowiki> Re: [Flightgear-devel] can i distribute my airplane as a shared
library, and what legislation issues would that ensue? </nowiki>
  |author =  <nowiki> Edward d'Auvergne </nowiki>
  |date  =  May 10th, 2016
  |added  =  May 10th, 2016
  |script_version = 0.39
  }}</ref>
We have support for catalogs and external hangars for precisely this reason. We obviously want to encourage GPL aircraft, but not every aircraft developer wishes, or is able to, release their work under the GPL. FlightGear both respects and supports that option. <ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/35076199/
  |title  =  <nowiki> Re: [Flightgear-devel] botom line: if i don't my aircraft to be
subject to GPL FGAddon clauses </nowiki>
  |author =  <nowiki> Stuart Buchanan </nowiki>
  |date  =  May 10th, 2016
  |added  =  May 10th, 2016
  |script_version = 0.39
  }}</ref>


if you actually try to charge 100$ for a FG plane, you won't find too many customers... because FG is mainly popular in the OpenSource community. If you make it too cumbersome with DRM schemes, maybe someone will try to circumvent it just as a matter of principle (people do this for sport...) - but across multiple platforms, it's actually not easy to make this not an annoyance for the user.<ref>{{cite web
if you actually try to charge 100$ for a FG plane, you won't find too many customers... because FG is mainly popular in the OpenSource community. If you make it too cumbersome with DRM schemes, maybe someone will try to circumvent it just as a matter of principle (people do this for sport...) - but across multiple platforms, it's actually not easy to make this not an annoyance for the user.<ref>{{cite web

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