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In the mid-term it would also make sense to add support for animation handling, so that such code is encapsulated in the future, which will help us update code if/when native C++ hooks become available to implement animations without any Nasal overhead. | In the mid-term it would also make sense to add support for animation handling, so that such code is encapsulated in the future, which will help us update code if/when native C++ hooks become available to implement animations without any Nasal overhead. | ||
So some tags that may be of interest are: | |||
* {{Tag|switch}} | * {{Tag|switch}} | ||
* {{Tag|foreignObject}} | * {{Tag|foreignObject}} | ||
* {{Tag|set}} | |||
* {{Tag|animate}} | |||
* {{Tag|animateMotion}} | |||
* {{Tag|animateColor}} | |||
* {{Tag|script}} | * {{Tag|script}} | ||