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In the mid-term it would also make sense to add support for animation handling, so that such code is encapsulated in the future, which will help us update code if/when native C++ hooks become available to implement animations without any Nasal overhead. | In the mid-term it would also make sense to add support for animation handling, so that such code is encapsulated in the future, which will help us update code if/when native C++ hooks become available to implement animations without any Nasal overhead. | ||
Additional tags that may be of interest are: | |||
* switch | |||
* foreignObject | |||
* script | |||
== Background == | == Background == |