Howto:Regional texturing: Difference between revisions

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* check the landclass you're editing in-sim - with the ufo, {{Key press|Ctrl||Alt|click}} on a triangle dumps the material definition briefly on-screen and into the console
* check the landclass you're editing in-sim - with the ufo, {{Key press|Ctrl||Alt|click}} on a triangle dumps the material definition briefly on-screen and into the console


* make sure you have the signs of latitude and longitude in your <area> tags correct - 30 degrees western longitude should appear as -30.0 - also make sure that really the smaller number is assigned to <lon1> or <lat1> and the larger number as <lon2> and <lat2>, keeping in mind that -10 is larger than -20.
* make sure you have the signs of latitude and longitude in your <area> tags correct: 30 degrees western longitude should appear as -30.0 - also make sure that really the smaller number is assigned to <lon1> or <lat1> and the larger number as <lon2> and <lat2>, keeping in mind that -10 is larger than -20.


* check whether any later definition overrides the file you're editing - this is why it's important to have <i>a clear hierarchy of definitions rather than a mess of overlapping definitions which partially override each other</i>
* check whether any later definition overrides the file you're editing - this is why it's important to have <i>a clear hierarchy of definitions rather than a mess of overlapping definitions which partially override each other</i>
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