Howto:Regional texturing: Difference between revisions

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[[File:Procedural01.jpg|500px|Lack of hue blending.]]
[[File:Procedural01.jpg|500px|Lack of hue blending.]]


to see just how important hue blending is. Procedural overlay texturing techniques are an excellent tool to do such blending, because they allow e.g. to keep the base texture the same across two landclasses and only vary the overlay layers to mark a landclass as different.  
to see just how important hue blending is. Procedural overlay texturing techniques are an excellent tool to do such blending, because they allow e.g. to keep the base texture the same across two landclasses and only vary the overlay layers to mark a landclass as different. Usually it is much better to use hue-blended texture sheets than to use the 'right' sheets when there is high contrast between landclasses which is not always there in reality.


By the way, do not aim to remove all vector seams - some of them are there in reality, for instance patches of managed forest in central Europe are characterized by very sharply pronounced boundaries, and so are suburban regions. Aim to de-emphasize only those that have no equivalent in reality.
By the way, do not aim to remove all vector seams - some of them are there in reality, for instance patches of managed forest in central Europe are characterized by very sharply pronounced boundaries, and so are suburban regions. Aim to de-emphasize only those that have no equivalent in reality.
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