FlightGear Multiplayer Server: Difference between revisions

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Note that AndersG implemented the whole [[Dual Control]] system in scripting space - it would be possible to support the whole thing in a "global" fashion with a handful of minor additions, mainly based on looking at related subsystems, e.g. the [[Instant Replay]] (flight recorder) feature - and hooking that up to the [[Multiplayer]] system by [[Multiplayer protocol|XDR-encoding]] the corresponding properties.
The main thing that aircraft developers would still have to do is to create a corresponding "flightrecorder" configuration (see {{Readme file|flightrecorder}} for their aircraft/cockpit to encode the transmission/update semantics accordingly. This could be handled by using XML attributes which are parsed by C++ code to automatically register the corresponding XDR helpers.<ref>{{cite web
  | url    = http://forum.flightgear.org/viewtopic.php?p=270498#p270498
  | title  = <nowiki>Re: Global Feature Suggestion for FlightGear: Cockpit Sharin</nowiki>
  | author = <nowiki>Hooray</nowiki>
  | date  = Dec 29th, 2015
  | added  = Dec 29th, 2015
  | script_version = 0.25
  }}</ref>


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