20,741
edits
(→Status) |
(→Status) |
||
Line 147: | Line 147: | ||
<references/> | <references/> | ||
== Status == | == Status == | ||
{{Note|Erik committed a slightly different version of this [https://sourceforge.net/p/flightgear/flightgear/ci/e1bb47bc8938dd51a6159209665ce0575aac1bbc/ | {{Note|Erik committed a slightly different version of this [https://sourceforge.net/p/flightgear/flightgear/ci/e1bb47bc8938dd51a6159209665ce0575aac1bbc/] | ||
{{FGCquote | {{FGCquote | ||
|1= there is now an option in the Debug menu to 'Save Video Configuration' which creates a file with the correct name and the proper properties for inclusion in the Video section of FGData. | |1= there is now an option in the Debug menu to 'Save Video Configuration' which creates a file with the correct name and the proper properties for inclusion in the Video section of FGData. | ||
Line 159: | Line 159: | ||
}} | }} | ||
}} | }} | ||
}} | |||
As of 03/2016, there's a patch which will basically apply the logic for loading the [[Preferences.xml configuration file]] to load another [[PropertyList XML File]] into the <code>/sim/rendering</code> branch of the FlightGear [[Property tree]] after the initialization of the OSG/OpenGL graphics context (GC) has finished. | As of 03/2016, there's a patch which will basically apply the logic for loading the [[Preferences.xml configuration file]] to load another [[PropertyList XML File]] into the <code>/sim/rendering</code> branch of the FlightGear [[Property tree]] after the initialization of the OSG/OpenGL graphics context (GC) has finished. |