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== Status == | == Status == | ||
As of 03/2016, there's a patch which will basically apply the logic for loading the [[Preferences.xml configuration file]] to load another [[PropertyList XML File]] into the <code>/sim/rendering</code> branch of the FlightGear [[Property tree]] after the initialization of the OSG/OpenGL graphics context (GC) has finished. | |||
This would make it possible to either hard-code heuristics in C++ space to load vendor/renderer-based files from a certain XML node, or delegate doing that to scripting space. | |||
== Issues == | == Issues == |