Talk:FGPythonSys: Difference between revisions

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Line 32: Line 32:
     virtual void loadPropertyScripts(SGPropertyNode *n) = 0;
     virtual void loadPropertyScripts(SGPropertyNode *n) = 0;
     virtual void resetInterpreter() = 0;
     virtual void resetInterpreter() = 0;
    virtual void loadCoreScript() = 0; // low-level/core scripts
    virtual void loadSceneryScript() = 0; // scenery related scripts
    virtual void loadAircraftScript() = 0; // aircraft specific scripts
   


private:
private:

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