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Howto:Exposing Subsystems to Nasal

249 bytes added, 19:06, 6 February 2016
Background
This article intends to document the steps required to expose meta information about timers and listeners to scripting space so that a Nasal/Canvas bsed UI (dialog) can be displayed with a list of active callbacks, and their runtime characteristics.
 
However, the underlying timer/listener APIs are not specific to [[Nasal]] scripting but also commonly used elsewhere (in fact, in most other subsystems), and they are also infamous for buggy C++ code that similarly affected FlightGear performance.
This will include patches to all 3 repositories of FlightGear, i.e. SimGear, FlightGear and fgdata.
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