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You can assign multiple bindings to one object, button or key. Bindings may contain [[conditions]] to make them conditionally executed. Each binding must specify a command node with its particular type, see below. | You can assign multiple bindings to one object, button or key. Bindings may contain [[conditions]] to make them conditionally executed. Each binding must specify a command node with its particular type, see below. | ||
This article gives a small overview of frequently used bindings. Please refer to {{readme file|commands}} for additional information and a complete list of available bindings. | This article gives a small overview of frequently used bindings. Please refer to {{readme file|commands}} for additional information and refer to $FG_SRC/Main/commands.cxx for a complete list of available bindings. | ||
All given codes are examples, found on various places in the [[FlightGear]] package. | All given codes are examples, found on various places in the [[FlightGear]] package. |