How the Nasal GC works: Difference between revisions

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{{Multicore}}
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= High Level Architecturee =
= High Level Architecture =
{{Main article|High-Level Architecture}}
{{Main article|High-Level Architecture}}
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   | date  = Dec 28th, 2015
   | date  = Dec 28th, 2015
   | added  = Dec 28th, 2015
   | added  = Dec 28th, 2015
  | script_version = 0.23
  }}
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|1= if scripting is a major performance hog, off-load it to a different thread. I don't think we have many situation where it is, but that's what HLA is going to do.
|2= {{cite web
  | url    = http://forum.flightgear.org/viewtopic.php?p=270463#p270463
  | title  = <nowiki>Re: FGPython an propose for Python as an nasal alternative</nowiki>
  | author = <nowiki>Thorsten</nowiki>
  | date  = Dec 29th, 2015
  | added  = Dec 29th, 2015
  | script_version = 0.23
  }}
}}
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|1= haven't made too many tests with Nasal active as anyone can do that (adjust paths to have no terrain if necessary).
But most of this becomes less relevant with the HLA changes that Stuart's working on.
|2= {{cite web
  | url    = http://forum.flightgear.org/viewtopic.php?p=265726#p265726
  | title  = <nowiki>Re: the real cost of the Nasal Garbage Collector</nowiki>
  | author = <nowiki>Richard</nowiki>
  | date  = Nov 24th, 2015
  | added  = Nov 24th, 2015
   | script_version = 0.23
   | script_version = 0.23
   }}
   }}

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