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In addition, OpenSceneGraph (OSG) can obviously not help optimize any PUI related GL code. | In addition, OpenSceneGraph (OSG) can obviously not help optimize any PUI related GL code. | ||
For these reasons, we're hoping to phase out PUI in FlightGear. | |||
As of late 2015, there is heavy activity towards creating alternatives to PUI: | As of late 2015, there is heavy activity towards creating alternatives to PUI: |