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Red Leader (talk | contribs) m (Indentation, fix typos, links, printf() → sprintf() (it's not printed ;) )) |
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Using '''OSG Text''' one can add text to models in FlightGear. The text can be modified runtime and can be animated using many of the animations available. | Using '''OSG Text''', one can add text to models in FlightGear. The text can be modified runtime and can be animated using many of the animations available. | ||
Text are scene nodes configured using XML and may appear within a model description file, like other models or the particle system. | Text are scene nodes configured using [[XML]] and may appear within a model description file, like other models or the [[Particle System|particle system]]. | ||
== Syntax example == | == Syntax example == | ||
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<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
<!-- Must be enclosed by a <text/> node --> | |||
<text> | |||
<!-- It should have a name. Can be used for other animations --> | <!-- It should have a name. Can be used for other animations --> | ||
<name>My first Text</name> | <name>My first Text</name> | ||
<!-- Use offsets for the initial placement --> | <!-- Use offsets for the initial placement --> | ||
<offsets> | <offsets> | ||
<pitch-deg>0</pitch-deg> | |||
<heading-deg>0</heading-deg> | |||
<roll-deg>0</roll-deg> | |||
<x-m>0</x-m> | |||
<y-m>0</y-m> | |||
<z-m>0</z-m> | |||
</offsets> | </offsets> | ||
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<type type="string">text-value</type> | <type type="string">text-value</type> | ||
<property type="string">some/property</property> | <property type="string">some/property</property> | ||
<format type="string">%s</format> <!-- the | <format type="string">%s</format> <!-- the sprintf() format to display the value --> | ||
<!-- A number from a property --> | <!-- A number from a property --> | ||
<type type="string">number-value</type> | <type type="string">number-value</type> | ||
<property type="string">position/latitude-deg</property> | <property type="string">position/latitude-deg</property> | ||
<factor type="double">1.0</factor> <!-- optional, scale the | <factor type="double">1.0</factor> <!-- optional, scale the property's value --> | ||
<offset type="double">0.0</offset> <!-- optional, shift the | <offset type="double">0.0</offset> <!-- optional, shift the property's value --> | ||
<format type="string">%5.2lf</format> <!-- | <format type="string">%5.2lf</format> <!-- sprintf() format to display --> | ||
<truncate type="bool">false</truncate> <!-- truncate to an integer value --> | <truncate type="bool">false</truncate> <!-- truncate to an integer value --> | ||
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<max-width>0.040</max-width> <!-- the maximum width of the text --> | <max-width>0.040</max-width> <!-- the maximum width of the text --> | ||
<font-resolution> | <font-resolution> | ||
<width type="int">32</width> | |||
<height type="int">32</height> | |||
</font-resolution> | </font-resolution> | ||
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--> | --> | ||
</text> | |||
</syntaxhighlight> | </syntaxhighlight> | ||
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<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
<model> | |||
<path> | <path>my_fancy_model.ac</path> | ||
<text include="HelloWorld.xml"/> | <text include="HelloWorld.xml"/> | ||
</model> | |||
</syntaxhighlight> | </syntaxhighlight> | ||
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<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||
<PropertyList> | <PropertyList> | ||
<name>Hello World</name> | |||
<font>Helvetica.txf</font> | |||
<type type="string">literal</type> | |||
<text type="string">Hello, world!</text> | |||
<!-- etc. - you get the idea --> | |||
</PropertyList> | </PropertyList> | ||
</syntaxhighlight> | </syntaxhighlight> |