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[[#Understanding Rembrandt and Vsync|Understanding Rembrandt and Vsync]]<br/> | [[#Understanding Rembrandt and Vsync|Understanding Rembrandt and Vsync]]<br/> | ||
[[#SVG transparency|SVG transparency]]<br/> | [[#SVG transparency|SVG transparency]]<br/> | ||
[[#Optional collision detection in multiplayer|Optional collision detection in multiplayer]]<br/> | |||
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{{Newsletter-cover-header|In the hanger}}<br/> | {{Newsletter-cover-header|In the hanger}}<br/> | ||
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=== Optional collision detection in multiplayer === | |||
A patch has been added to FlightGear to allow optional collision detection in multiplayer. To enable collision detection, start FlightGear with: | |||
<syntaxhighlight> | |||
--prop:bool:/sim/multiplay/hot=true | |||
</syntaxhighlight> | |||
Alternatively, those who are able to patch FGData themselves, can download [http://sourceforge.net/p/flightgear/mailman/attachment/CAHs0wcrEwYZvXTddcUaH0ZMfmVNvEWRap8MXOrEoKybUDO58sQ%40mail.gmail.com/3/ mp-hot-fgdata.patch], which adds a checkbox to the Multiplayer Settings dialog to enable or disable the collision detection. | |||
== In the hangar == | == In the hangar == |
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