Project Rembrandt: Difference between revisions

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If opaque surface need to have special effect, for example to apply bump mapping, this effect should use the "RenderBin" bin, or the rendering hint set to "opaque", and the G-buffer needs to be initialized correctly in the Geometry stage.
If opaque surface need to have special effect, for example to apply bump mapping, this effect should use the "RenderBin" bin, or the rendering hint set to "opaque", and the G-buffer needs to be initialized correctly in the Geometry stage.
A surface that uses the [http://wiki.flightgear.org/ALS_technical_notes#ALS_glass_effect| ALS Glass Effect] does not need to be separately registered for Rembrandt, this is done automatically.


=== Making sure that all geometry will cast shadow ===
=== Making sure that all geometry will cast shadow ===
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