2,733
edits
m (→Development news: http://forum.flightgear.org/viewtopic.php?f=68&p=231888#p231888) |
Red Leader (talk | contribs) m (Minor cleanup) |
||
Line 3: | Line 3: | ||
<div style="border-bottom:3px double #BBB;"> | <div style="border-bottom:3px double #BBB;"> | ||
{| width="100%" | | {| width="100%" | | ||
| valign="top" width="33%" | | |||
{{Newsletter-cover-header|Development news}}<br/> | {{Newsletter-cover-header|Development news}}<br/> | ||
[[#FlightGear 3.4 Released|FlightGear 3.4 Released]]<br/> | <!-- [[#FlightGear 3.4 Released|FlightGear 3.4 Released]]<br/> --> | ||
[[#PagedLOD for AI models|PagedLOD for AI models]]<br/> | |||
| valign="top" width="33%" | | | valign="top" width="33%" | | ||
{{Newsletter-cover-header|Community News}}<br/> | {{Newsletter-cover-header|Community News}}<br/> | ||
Line 17: | Line 14: | ||
[[#Translators required|Translators required]]<br/> | [[#Translators required|Translators required]]<br/> | ||
[[#FGBanners|FGBanners]]<br/> | [[#FGBanners|FGBanners]]<br/> | ||
[[#Desktop backgrounds (by Aepcam)| | [[#Screenshots|Screenshots]]<br/> | ||
[[#Desktop backgrounds (by Aepcam)|Desktop backgrounds]]<br/> | |||
|}</div> | |}</div> | ||
Line 23: | Line 21: | ||
<!-- === FlightGear 3.4 Released === --> | <!-- === FlightGear 3.4 Released === --> | ||
===PagedLOD for AI models === | === PagedLOD for AI models === | ||
The rendering logic for [[AI]] aircraft has changed recently. Whether they are drawn or not now depends on their projected size on the screen and not on their distance. | |||
Please check these properties: | |||
Please check | * <code>/sim/rendering/static-lod/ai-range-model-pixel</code> (should be true) | ||
* /sim/rendering/static-lod/ai-range-model-pixel (should be true) | * <code>/sim/rendering/static-lod/ai-detailed</code> (should be 30) | ||
* /sim/rendering/static-lod/ai-detailed (should be 30) | With this configuration, AI aircraft bigger than 30 pixels on the screen should show up. | ||
With this configuration, AI aircraft bigger than | |||
{{Note|There are other factors in OpenSceneGraph that decide if the Paged LOD nodes get rendered. It may sometimes take a couple of minutes or some view panning for the models to pop up.}} | |||
<small>{{cite web | |||
|url=http://sourceforge.net/p/flightgear/mailman/message/33271362/ | |||
|title=<nowiki>Re: [Flightgear-devel] Flightgear next (3.5.0) Does not render MP aircraft</nowiki> | |||
|author=<nowiki>Torsten Dreyer</nowiki> | |||
|date=<nowiki>2015-01-26</nowiki> | |||
}}</small> | |||
=== Interview with a contributor === | === Interview with a contributor === | ||
Line 75: | Line 73: | ||
=== FGBanners === | === FGBanners === | ||
If you own a web page related to FlightGear or you want to create a new one, such | If you own a web page related to FlightGear or you want to create a new one, (such as a hangar, YouTube channel, etc.), you may required some graphics elements. Please visit our [[FlightGear_logos|logos repository]]. If you have some art skills, please don't hesitate to contribute with your own design creations. | ||
=== Screenshots === | === Screenshots === | ||
The FlightGear project always needs screenshots for the website, which show features that were added since the last release.These shots should be of good quality — regarding contents and technical image properties. It is therefore recommended to use the best viable filter settings (antialiasing, texture sharpening, etc.). More info at [[Howto:Make nice screenshots]]. | The FlightGear project always needs screenshots for the website, which show features that were added since the last release.These shots should be of good quality — regarding contents and technical image properties. It is therefore recommended to use the best viable filter settings ([[antialiasing]], texture sharpening, etc.). More info at [[Howto:Make nice screenshots]]. | ||
=== Desktop backgrounds (by Aepcam) === | === Desktop backgrounds (by Aepcam) === |