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=== Random Buildings Scripting Interface (Hooray, Thorsten) === | === Random Buildings Scripting Interface (Hooray, Thorsten) === | ||
{{FGCquote | |||
|let's assume that downloading the footprint of an airport terminal building from OSM/overpass turbo is fast enough.<br/> | |||
Can Nasal create an object and put into the scenery in RAM/on the fly without writing an .ac file to the filesystem ? | |||
|{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=228150#p228150 | |||
|title=<nowiki>create terminal buildings with Nasal ?</nowiki> | |||
|author=<nowiki>pommesschranke</nowiki> | |||
|date=<nowiki>Fri Dec 26</nowiki> | |||
}} | |||
}} | |||
This would require some form of interface, so that stuart's random buildings can be aligned using networks of roads, rivers, railway tracks - like Gijs said, the randomness would be gone then | This would require some form of interface, so that stuart's random buildings can be aligned using networks of roads, rivers, railway tracks - like Gijs said, the randomness would be gone then | ||