Using OSM Vector Data in FlightGear: Difference between revisions

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=== Random Buildings Scripting Interface (Hooray, Thorsten) ===
=== Random Buildings Scripting Interface (Hooray, Thorsten) ===
{{FGCquote
  |let's assume that downloading the footprint of an airport terminal building from OSM/overpass turbo is fast enough.<br/>
Can Nasal create an object and put into the scenery in RAM/on the fly without writing an .ac file to the filesystem ?
  |{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=228150#p228150
    |title=<nowiki>create terminal buildings with Nasal ?</nowiki>
    |author=<nowiki>pommesschranke</nowiki>
    |date=<nowiki>Fri Dec 26</nowiki>
  }}
}}
This would require some form of interface, so that stuart's random buildings can be aligned using networks of roads, rivers, railway tracks - like Gijs said, the randomness would be gone then
This would require some form of interface, so that stuart's random buildings can be aligned using networks of roads, rivers, railway tracks - like Gijs said, the randomness would be gone then


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