Next Generation Scenery: Difference between revisions

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Tell people what this is about.
m (adding related link (OSG))
(Tell people what this is about.)
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We want more detailed scenery that's visible farther away, for a better VFR experience all around. Specifically, more detail makes the near-ground experience
We want more detailed scenery that's visible farther away, for a better VFR experience all around. Specifically, more detail makes the near-ground experience
more realistic, especially for helicopter flight; scenery that truly extends to the visible horizon would make high-altitude flight more interesting. In addition, it's fun to fly around a richly detailed world.
more realistic, especially for helicopter flight; scenery that truly extends to the visible horizon would make high-altitude flight more interesting. In addition, it's fun to fly around a richly detailed world.
==== Disclaimer ====
* At least some of these items have been colleced from various places without evaluation. Thus they might simply represent random people's funky ideas without any warranty wether a) they make sense in the given context nor b) they somehow align with the plans of those who are actually driving FlightGear's Scenery development. So, read this with a gran of salt ....


=== Ideas ===
=== Ideas ===
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