Switching default texture format to DDS: Difference between revisions

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# Open the dialog under View -> Rendering
# Open the dialog under View -> Rendering
# Under 'Terrain texture scheme', change the default 'Region-specific' to 'Global alternative (DDS format)'  
# Under 'Terrain texture scheme', change the default 'Region-specific' to 'Global alternative (DDS format)'  
# Press 'Okay' - FG will reload the terrain
# Press 'Okay' - FG will reload the terrain
 
# Do you see proper textures on the terrain (they may look different and may also not fit the location perfectly)? If yes, you're fine. If you see monochromatic, or even bright/pink, colors or other rendering artifacts, your system may have problems with DDS.
# Do you see proper textures on the terrain (they may look different and may also not fit the location perfectly)? If yes, you're fine. If you see monochromatic colors or other rendering artifacts, your system may have problems with DDS.
 
# Change back to the texture scheme you like best
# Change back to the texture scheme you like best
# Enter your experiences in the list below
# Enter your experiences in the list below


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