Unifying the 2D rendering backend via canvas: Difference between revisions

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* waypoint list widget:  https://gitorious.org/fg/flightgear/blobs/next/src/GUI/WaypointList.cxx
* waypoint list widget:  https://gitorious.org/fg/flightgear/blobs/next/src/GUI/WaypointList.cxx
* map widget: https://gitorious.org/fg/flightgear/blobs/next/src/GUI/MapWidget.cxx
* map widget: https://gitorious.org/fg/flightgear/blobs/next/src/GUI/MapWidget.cxx
This automatically means that PUI callbacks must be forwarded to Nasal, so that they can be implemented as Nasal callbacks.


Also, the Canvas subsystem should be powerful enough to allow re-implementing existing hard-coded [https://gitorious.org/fg/flightgear/blobs/next/src/Instrumentation/od_gauge.cxx od_gauge instruments], such as:
Also, the Canvas subsystem should be powerful enough to allow re-implementing existing hard-coded [https://gitorious.org/fg/flightgear/blobs/next/src/Instrumentation/od_gauge.cxx od_gauge instruments], such as:

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