Changelog 3.2: Difference between revisions

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* As part of the ongoing effort on [[Unifying the 2D rendering backend via canvas]], we have started re-implementing the integrated [[Map]] dialog using Nasal & Canvas instead of C++ {{Progressbar|80}}
* As part of the ongoing effort on [[Unifying the 2D rendering backend via canvas]], we have started re-implementing the integrated [[Map]] dialog using Nasal & Canvas instead of C++ {{Progressbar|80}}
* Custom event handlers can now be registered.
* Custom event handlers can now be registered.
* Canvas Layout Engine
* Canvas-based dialog for downloading aircraft


'''Nasal Scripting'''
'''Nasal Scripting'''

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