Troubleshooting crashes: Difference between revisions

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== Running FlightGear with minimal settings ==
== Running FlightGear with minimal settings ==
In such cases, it is important to start up FlightGear with minimum settings, and start re-enabling features step by step to see what settings are supported by your hardware. You may want to [[Howto:Improve_framerates#Debugging.2Flog level|raise the FlightGear log level]], so that you get to see where the program stops starting/working, and what it was doing before it got terminated.
In such cases, it is important to start up FlightGear with minimum settings, and start re-enabling features step by step to see what settings are supported by your hardware. You may want to [[Flightgear debug log|raise the FlightGear log level]], so that you get to see where the program stops starting/working, and what it was doing before it got terminated.


The following settings are really just intended to provide a '''minimal startup profile''', with ALL eye candy disabled by default - so that FG doesn't crash due to lack of certain features (OpenGL, shaders etc) and you get a "bare bone" FlightGear window. They use the UFO, as it is the least complex aircraft (the default aircraft is the Cessna 172) and a suitable scenery location to rule out aircraft or scenery as a cause for crashes.
The following settings are really just intended to provide a '''minimal startup profile''', with ALL eye candy disabled by default - so that FG doesn't crash due to lack of certain features (OpenGL, shaders etc) and you get a "bare bone" FlightGear window. They use the UFO, as it is the least complex aircraft (the default aircraft is the Cessna 172) and a suitable scenery location to rule out aircraft or scenery as a cause for crashes.
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