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=== Project Rembrandt === | === Project Rembrandt === | ||
A number of Mac users have been reporting issues related to running [[Project Rembrandt]] (deferred rendering/shadows) on Mac OSX with ATI/AMD GPUS, we are now looking for Mac users to provide feedback on running Rembrandt on Mac OSX, required information includes errors and warnings shown during startup/runtime, but also screen shots showing any issues. Please see: [[Project Rembrandt#Mac Issues]]. | A number of Mac users have been reporting issues related to running [[Project Rembrandt]] (deferred rendering/shadows) on Mac OSX with ATI/AMD GPUS, we are now looking for Mac users to provide feedback on running Rembrandt on Mac OSX, required information includes errors and warnings shown during startup/runtime, but also screen shots showing any issues. Please see: [[Project Rembrandt#Mac Issues]]. | ||
=== Porting the Garmin GPSMap 196 to Canvas === | |||
The Garmin 196 is currently in the process of being ported to [[Canvas]] and [[MapStructure]] by F-JJTH. | |||
To learn more, please follow the thread on the forum: http://forum.flightgear.org/viewtopic.php?f=71&t=23047 | |||
Given the generic nature of Philosopher's [[MapStructure]] framework,it only took us 60 seconds to integrate with MapStructure using just 10 lines of [[Nasal]] code - it's a fully working moving map - scale is obviously off here, but it's a matter of setting another style (which can also be used to change color and most symbols) | |||
[[File:Gpsmap196-MapStructure.png|thumb|F-JJTH's GPSMap196 in the process of being ported to [[Canvas]] using Philosopher's MapStructure framework for mapping (LOD/scaling not applied here, but available) - see [http://forum.flightgear.org/viewtopic.php?f=71&t=23047] ]] | |||
[[File:Gpsmap196-MapStructure-with-styling-applied.png|thumb|MapStructure layers integrated in GPSMap196 with some custom styling applied]] | |||
This is exactly the reason, why we've been working towards an aircraft and GUI agnostic abstraction layer using MVC design concepts - so that reusing and integrating such stuff is really straightforward, without people having to come up with their own custom maps and layers from scratch. | |||
=== Canvas Performance === | === Canvas Performance === |