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</pre> | </pre> | ||
=== Text-to-Speech: FLITE === | === Text-to-Speech: ATIS via FLITE === | ||
Torsten and James started adding FLITE support to FlightGear/next. | Torsten and James started adding FLITE support to FlightGear/next: | ||
{{Conversational}} | |||
<pre>thanks to James' finding of flite+hts_engine | |||
(http://flite-hts-engine.sp.nitech.ac.jp/) | |||
we are now again able to listen to spoken atis and probably any other | |||
kind of spoken messages soon. | |||
This is a complete text-to-speech system (currently only english | |||
language) that generates wav files from plain text on the fly with | |||
surprisingly good quality speech and small memory footprint. | |||
I have just pushed some code that uses the flite+hts_engine to | |||
synthesize the generated atis text for comm radios into a SGSoundSample | |||
and feed this into our sound manager. To make use of this feature you | |||
have to rebuild FlightGear from source and call cmake with | |||
-DENABLE_FLITE=On. When ready, tune your comm radio to the ATIS | |||
frequency of your airport. After a few seconds, you should hear a lady | |||
talking about flightgear weather. | |||
The code contains some ugly hacks and not everything is working | |||
perfectly yet. But I'd like to get some feedback regarding performance, | |||
sound quality and cross platform compatibility. So please give it a try. | |||
Torsten | |||
</pre> | |||
=== YaSim versioning === | === YaSim versioning === | ||
{{Conversational}} | {{Conversational}} |