Troubleshooting crashes: Difference between revisions

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== Performance Issues ==
== Performance Issues ==
If working through this article doesn't solve problem, you are probably facing a hardware/driver issue, which means that you may need to upgrade (or even downgrade) your drivers, and/or disable some settings on the driver side of things.
If working through this article doesn't solve the problem, you are probably facing a hardware/driver issue, which means that you may need to upgrade (or even downgrade) your drivers, and/or disable some settings on the driver side of things.


If however, the "minimal startup profile" stops the error from occurring, that would suggest that FG is using some "code paths" that are not supported by your current driver - this isn't all that uncommon, we have an increasing number of GLSL shaders, while most of the existing FG code was really only written with a fixed rendering pipeline in mind - and in fact, much of it even predates the OSG port, such as for example the GUI (PLIB/PUI).  
If however, the "minimal startup profile" stops the error from occurring, that would suggest that FG is using some "code paths" that are not supported by your current driver - this isn't all that uncommon, we have an increasing number of GLSL shaders, while most of the existing FG code was really only written with a fixed rendering pipeline in mind - and in fact, much of it even predates the OSG port, such as for example the GUI (PLIB/PUI).  

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