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To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

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Shader Coding - Best Practices

129 bytes added, 13:19, 22 February 2014
Fragment Shaders
<syntaxhighlight lang="glsl">
gl_FragColor = vec4 (0.0,0.0,0.0,1.0);
</syntaxhighlight>
}}
 
{{Note|This is how you can make a pixel darker:
<syntaxhighlight lang="glsl">
gl_FragColor = color * 0.5;
</syntaxhighlight>
}}
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