Using OSM Vector Data in FlightGear: Difference between revisions

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m (→‎Random Buildings (Stuart): http://forum.flightgear.org/viewtopic.php?p=192387#p192427)
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However, before we do that I need to get the PageLOD working well enough that I can replace the (relatively) memory efficient instantiation approach with the original memory-heavy implementation of random buildings which allows better control over each individual building.
However, before we do that I need to get the PageLOD working well enough that I can replace the (relatively) memory efficient instantiation approach with the original memory-heavy implementation of random buildings which allows better control over each individual building.
I'd suggest to get in touch with TheTom or Zakalawe and use TheTom's cppbind framework (see simgear/nasal/cppbind) to expose the building generation hooks to scripting space, that would then allow arbitrary input data to be used.


=== Random Buildings Scripting Interface (Hooray, Thorsten) ===
=== Random Buildings Scripting Interface (Hooray, Thorsten) ===

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