Using OSM Vector Data in FlightGear: Difference between revisions

Jump to navigation Jump to search
m
→‎Procedural Buildings & Cities (radi & vanosten): http://forum.flightgear.org/viewtopic.php?p=176132#p176147
m (→‎Procedural Buildings & Cities (radi & vanosten): http://forum.flightgear.org/viewtopic.php?f=5&t=17598&start=15#p177054)
m (→‎Procedural Buildings & Cities (radi & vanosten): http://forum.flightgear.org/viewtopic.php?p=176132#p176147)
Line 63: Line 63:
Also see [https://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38354.html Canvas & Tiled Maps ] Note that osgEarth will probably soon be linked into FG by default according to [http://sourceforge.net/p/flightgear/mailman/flightgear-devel/thread/CAP3ntysiT0x-Fd_xN%2BS4qqSV%2BDwh7FNk%2BMj7BeHhmz-FB%2B5y9w%40mail.gmail.com/#msg31901878], which means that GDAL/OGR can be relied upon, i.e. supporting GeoTIFF processing would be another useful option for any mapping/charting needs implemented via Tom's Canvas system.  
Also see [https://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38354.html Canvas & Tiled Maps ] Note that osgEarth will probably soon be linked into FG by default according to [http://sourceforge.net/p/flightgear/mailman/flightgear-devel/thread/CAP3ntysiT0x-Fd_xN%2BS4qqSV%2BDwh7FNk%2BMj7BeHhmz-FB%2B5y9w%40mail.gmail.com/#msg31901878], which means that GDAL/OGR can be relied upon, i.e. supporting GeoTIFF processing would be another useful option for any mapping/charting needs implemented via Tom's Canvas system.  


=== Procedural Airports (psadro_gm, zakalawe, papillon81) ===
I'd love to fully generate the apts at runtime. LEMD is probably the most complex layout, and genapt currently takes about 2.5 seconds to generate. I imagine it could be generated in 2 stages for LOD. 1 for runways and taxiways, which are really quick, the 2nd stage for the line data which is slower.
=== Procedural Buildings & Cities (radi & vanosten) ===
=== Procedural Buildings & Cities (radi & vanosten) ===
Also see [[Osm2city.py]]
Also see [[Osm2city.py]]

Navigation menu