FGCom 3.0: Difference between revisions

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243 bytes added ,  6 January 2014
→‎FGCom standalone: Add MAC/OSX instructions
(→‎FGCom standalone: Add MAC/OSX instructions)
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If you haven't installed FlightGear on the computer where you want to use FGCom standalone you can simply download FGCom standalone with the following steps:
If you haven't installed FlightGear on the computer where you want to use FGCom standalone you can simply download FGCom standalone with the following steps:


# Download FGCom standalone: [http://flightgear.simpits.org:8080/job/FGCom-Win/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Windows 32 bits] | [http://flightgear.simpits.org:8080/job/FGCom-Win64/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Windows 64 bits] | [http://flightgear.simpits.org:8080/job/FGCom/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Linux 32 bits] | [http://flightgear.simpits.org:8080/job/FGCom64/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Linux 64 bits] (take care to select the correct version for your computer !)
# Download FGCom standalone: [http://flightgear.simpits.org:8080/job/FGCom-Win/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Windows 32 bits] | [http://flightgear.simpits.org:8080/job/FGCom-Win64/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Windows 64 bits] | [http://flightgear.simpits.org:8080/job/FGCom/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Linux 32 bits] | [http://flightgear.simpits.org:8080/job/FGCom64/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Linux 64 bits] | [http://flightgear.simpits.org:8080/job/FGCom-mac/lastSuccessfulBuild/artifact/FGCom/*zip*/FGCom.zip Mac] (take care to select the correct version for your computer !)
# Unzip the downloaded file
# Unzip the downloaded file
# That's all ! Of course you can place the "FGCom" folder where you want on your computer
# That's all ! Of course you can place the "FGCom" folder where you want on your computer


On Linux, you have to [http://www.pilotlogic.com/sitejoom/index.php/95-wiki/codetyphon-studio/installation/linux-install/206-linux-give-executable-permission#h1-method-1 setup the permission as "executable"] for the files "run_fgcom.sh" and "test_fgcom.sh"
On Linux/Mac, you have to [http://www.pilotlogic.com/sitejoom/index.php/95-wiki/codetyphon-studio/installation/linux-install/206-linux-give-executable-permission#h1-method-1 setup the permission as "executable"] for the files "run_fgcom.sh" and "test_fgcom.sh"


=== How to start FGCom standalone ? ===
=== How to start FGCom standalone ? ===
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On Linux you have to execute FGCom located in your Application menu > Games > FGCom
On Linux you have to execute FGCom located in your Application menu > Games > FGCom
On Mac FIXME: a mac user has to tell me the menu he is using




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On Windows, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "run_fgcom.bat".
On Windows, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "run_fgcom.bat".


On Linux, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "run_fgcom.sh".
On Linux/Mac, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "run_fgcom.sh".




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On Linux you have to execute FGCom located in your Application menu > Games > FGCom-testing
On Linux you have to execute FGCom located in your Application menu > Games > FGCom-testing
On Mac FIXME: a mac user has to tell me the menu he is using




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On Windows, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "test_fgcom.bat".
On Windows, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "test_fgcom.bat".


On Linux, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "test_fgcom.sh".
On Linux/Mac, in your unzipped "FGCom" folder, you have to execute (double clic on it) the file "test_fgcom.sh".




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