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** aircraft/addon scripts setting up listeners and timers without registering a /sim/signals/reset handler that handles cleanup | ** aircraft/addon scripts setting up listeners and timers without registering a /sim/signals/reset handler that handles cleanup | ||
** always letting timers run at frame rate | ** always letting timers run at frame rate | ||
* at least overload the settimer/setlistener API to support a singleton/ONCE param that issues a warning once the VM determines that multiple instances were registered? | |||
* Hooray: look into adapting the existing GC scheme to support multiple generations - which is a straightforward optimizations even without being a GC expert, it basically boils down to having a single typedef enum {GC_GEN0, GC_GEN1} GENERATION; in code.h and then changing all places in $SG_NASAL to use the GC_GEN0 pool by default, i.e. instead of having &globals->pools[type]; - we would have &globals->pools[GC_GEN0][type]; for starters - the GC manager would then by default only mark/reap the GEN0 (nursery, young generation), promote any objects that survived the GC phase to GEN1, and only ever mark/reap GEN1 if GEN0 has to be resized (start off with reasonably sized generations, based on real stats - e.g. GEN0 16 MB and GEN1 32MB). {{Not done}} | * Hooray: look into adapting the existing GC scheme to support multiple generations - which is a straightforward optimizations even without being a GC expert, it basically boils down to having a single typedef enum {GC_GEN0, GC_GEN1} GENERATION; in code.h and then changing all places in $SG_NASAL to use the GC_GEN0 pool by default, i.e. instead of having &globals->pools[type]; - we would have &globals->pools[GC_GEN0][type]; for starters - the GC manager would then by default only mark/reap the GEN0 (nursery, young generation), promote any objects that survived the GC phase to GEN1, and only ever mark/reap GEN1 if GEN0 has to be resized (start off with reasonably sized generations, based on real stats - e.g. GEN0 16 MB and GEN1 32MB). {{Not done}} | ||
** http://en.wikipedia.org/wiki/Garbage_collection_(computer_science)#Generational_GC_.28ephemeral_GC.29 | ** http://en.wikipedia.org/wiki/Garbage_collection_(computer_science)#Generational_GC_.28ephemeral_GC.29 |