Howto:Convert objects from X-Plane: Difference between revisions

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This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. To convert '''Microsoft (R) Flight Simulator scenery objects''', first convert them to X-Plane format using [http://marginal.org.uk/x-planescenery/tools.html FS2XPlane], then follow the method described below.
This [[:Category:Howto|tutorial]] explains how to '''convert X-Plane scenery objects''' to the [[File Formats#.2A.ac|AC3D format]] (.ac) used by [[FlightGear]] (mostly) automatically using the xplane2fg collection of scripts. To convert '''Microsoft (R) Flight Simulator scenery objects''', first convert them to X-Plane format using [http://marginal.org.uk/x-planescenery/tools.html FS2XPlane], then follow the method described below.
Test


The were scripts developed on Linux and should work fine on any Unix system including Mac ([[Howto: Convert objects from MSFS#Note to Windows Users|note to Windows users]]).
The were scripts developed on Linux and should work fine on any Unix system including Mac ([[Howto: Convert objects from MSFS#Note to Windows Users|note to Windows users]]).
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Besides a Unix environment, you'll need the following tools:
Besides a Unix environment, you'll need the following tools:


* [http://www.mediafire.com/?cv1dltdzq5o5gpj xplane2fg]
* [xplane2fg]
* [http://www.blender.org Blender] (tested with ver. 2.48a-r3)
* [http://www.blender.org Blender] (tested with ver. 2.48a-r3)
* XPlane2blender from [http://marginal.org.uk/x-planescenery/tools.html Jonathan Harris' page], tested with ver. 3.09
* XPlane2blender from [http://marginal.org.uk/x-planescenery/tools.html Jonathan Harris' page], tested with ver. 3.09
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