Howto:Set up a multiplayer server: Difference between revisions

Jump to navigation Jump to search
Line 88: Line 88:
- disable HUB setting<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40454.html|title=<nowiki>Re: [Flightgear-devel] New FlightGear Multiplayer Server</nowiki>|author=Oliver Schröder|date=Wed, 10 Jul 2013 13:53:55 -0700}}</ref>|Oliver Schröder}}
- disable HUB setting<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40454.html|title=<nowiki>Re: [Flightgear-devel] New FlightGear Multiplayer Server</nowiki>|author=Oliver Schröder|date=Wed, 10 Jul 2013 13:53:55 -0700}}</ref>|Oliver Schröder}}


{{cquote|fgms will ignore traffic comming from unknown relays and since the multiplayer network is a star topology you should list only mpserver01
as your only relay. Currently mpserver01 is the only HUB, Although multiple HUBs should work I have not tested a multi HUB environment yet.
And for those interrested: Current traffic load on mpserver01 is around 10 MBit/s<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg40454.html|title=<nowiki>Re: [Flightgear-devel] New FlightGear Multiplayer Server</nowiki>|author=Oliver Schröder|date=Wed, 10 Jul 2013 13:53:55 -0700}}</ref>|Oliver Schröder}}


{{cquote|your fgms.conf should look like:
{{cquote|your fgms.conf should look like:

Navigation menu