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(→Drawing turn arcs: The combat plotter have been uploaded to the wiki) |
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After each checkpoint after which you turn, you might need to draw an arc. The reason for this is that if you are doing a turn at high speed, your turn radius will be large enough to put you off track if you draw the track directly from the checkpoint. | After each checkpoint after which you turn, you might need to draw an arc. The reason for this is that if you are doing a turn at high speed, your turn radius will be large enough to put you off track if you draw the track directly from the checkpoint. | ||
If you are flying a high performance jet, possibly an attack or fighter jet, all below is irrelevant if you have a combat plotter or something similar, since it literally is a template intended for map preparation, having turn arcs for various air speeds and map scales ready. | If you are flying a high performance jet, possibly an attack or fighter jet, all below is irrelevant if you have a combat plotter or something similar, since it literally is a template intended for map preparation, having turn arcs for various air speeds and map scales ready. A combat plotter, ''[[:File:Combat Mission Plotter PLU-6C.png|Combat mission plotter PLU-6/C]]'', suitable for being printed on a transparency have been uploaded to the wiki. | ||
You could possibly make your own plotter, complete with turn arcs, in e.g. Inkscape, even if you do not fly a high performance jet. | You could possibly make your own plotter, complete with turn arcs, in e.g. Inkscape, even if you do not fly a high performance jet. |