Howto:Set up a multiplayer server: Difference between revisions

Jump to navigation Jump to search
Line 3: Line 3:
== Pre-Requisites ==
== Pre-Requisites ==
* A computer running a variant of *nix to compile and host the server. Speed of the machine isn't of great consequence as the protocol is a multiplexer which doesn't require much processing grunt.
* A computer running a variant of *nix to compile and host the server. Speed of the machine isn't of great consequence as the protocol is a multiplexer which doesn't require much processing grunt.
** For specific documentation for setting up on FreeBSD see http://wiki.flightgear.org/Howto:Set_up_a_multiplayer_server_on_FreeBSD
* direct/physical or remote access to the server (i.e. SSH/telnet, a conventional web hosting package will usually '''not''' be sufficient!)-suitable hosting packages are: dedicated root servers, virtual private servers, shell servers - for a collection of '''free''' shell account providers that may be suitable for fgms, see [[Free Shell Providers]] (you may want to check this out if you are interested in running fgms but don't have hosting yet)
* direct/physical or remote access to the server (i.e. SSH/telnet, a conventional web hosting package will usually '''not''' be sufficient!)-suitable hosting packages are: dedicated root servers, virtual private servers, shell servers - for a collection of '''free''' shell account providers that may be suitable for fgms, see [[Free Shell Providers]] (you may want to check this out if you are interested in running fgms but don't have hosting yet)
* if the server is meant to be a public internet server: an internet connection, featuring sufficient upstream/downstream capabilities (see below for details concerning bandwidth requirements).  
* if the server is meant to be a public internet server: an internet connection, featuring sufficient upstream/downstream capabilities (see below for details concerning bandwidth requirements).  
18

edits

Navigation menu