Canvas properties: Difference between revisions

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One would just have to decide on which instance of FG the calculations of the ECIAS and other displays should take place, but with full mounting support this should be easily distributable as computing power is available.
One would just have to decide on which instance of FG the calculations of the ECIAS and other displays should take place, but with full mounting support this should be easily distributable as computing power is available.
=== Canvas Scenery Placement {{Done}} ===
* '''Hooray''': "We talked about placing skid marks dynamically via multiplayer traffic [http://flightgear.org/forums/viewtopic.php?f=5&t=17024&p=162579#p162579]. The canvas textures can already be placed in aircraft, HUDs and dialogs - if they could also be added to the scenery (runways in this case), people could implement some pretty cool effects using the canvas system. Flug's bombable addon could also make use of this, what do you think?"
* '''TheTom''': "Adding the canvas to the secenery is a good idea  A while ago I was thinking about implementing VDGS, which could be easily realized with a canvas."
* '''TheTom''': "I'm currently thinking about how to unify the canvas placement system to allow for easy placements in the different parts (gui, aircraft, scenery) and also seamless interchangeability between them. (Eg. show the contents of a MFD in a window)"
* '''Hooray''': "Placement-wise, it would obviously be cool to directly support geographic coordinates for placing textures - placing runway skids would then be pretty simple to accomplish actually, i.e. for each touchdown point (gear locations) continously get the terrain position and place the skid marks on the asphalt. Yes, the VDGS seems like another good candidate here - ideally, these would be 3D models with a canvas texture and some Nasal code loaded from a model.xml file (supported already)."
Also see: http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg15464.html and https://gitorious.org/fg/flightgear/commit/eba03b5e469824ee8f1494723fcddbbc56155a08


=== Depth Sorting {{Done}} ===
=== Depth Sorting {{Done}} ===

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