Howto:Carrier: Difference between revisions

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== Takeoff ==
== Takeoff ==
[[File:Carrier1.jpg|thumb|300px|The [[Hawker Seahawk|Seahawk]] aircraft ready for takeoff]]
[[File:Carrier1.jpg|thumb|300px|The [[Hawker Seahawk|Seahawk]] aircraft ready for takeoff]]
Once FlightGear has started, you should ensure that the parking brakes are off, ease the plane a little way down the catapult pressing L to engage the launchbar (hold for several seconds until given "Engaged" feedback; this might be best done from an external view initially.) You should notice the aircraft being pulled into alignment with the catapult and see the strops appear and hold down the aircraft. This will only happen if your aircraft is close enough to the correct spot on the catapult; as a rough guide, for the default parking position the seahawk's nose should be rougly level with the deck observation bubble.
Once FlightGear has started, you should ensure that the parking brakes are off, ease the plane a little way down the catapult pressing {{key press|L}} to engage the launchbar (hold for several seconds until given "Engaged" feedback; this might be best done from an external view initially.) You should notice the aircraft being pulled into alignment with the catapult and see the strops appear and hold down the aircraft. This will only happen if your aircraft is close enough to the correct spot on the catapult; as a rough guide, for the default parking position the seahawk's nose should be roughly level with the deck observation bubble.


To get the carrier into as good a position as possible for launch, select the <tt>AI > Carrier Controls</tt> menu, then check the "Turn to launch course" box.
To get the carrier into as good a position as possible for launch, select the <tt>AI > Carrier Controls</tt> menu, then check the "Turn to launch course" box.


You should now notice the carrier begin to pick up speed and turn into the wind, and naturally the deck may tilt somewhat as it turns. You should wait for this maneuver to finish and the deck to return to level before moving on to the next stage.
You should now notice the carrier begin to pick up speed and turn into the wind, and naturally the deck may tilt somewhat as it turns. You should wait for this manoeuvre to finish and the deck to return to level before moving on to the next stage.
[[Image:Carrier6.jpg|thumb|300px|'''1:''' The takeoff part of the carrier with the catapults  
[[Image:Carrier6.jpg|thumb|300px|'''1:''' The takeoff part of the carrier with the catapults  
'''2:''' The land part of the carrier with the wires]]
'''2:''' The land part of the carrier with the wires]]
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As you approach you should see, on the left hand side of the deck, a set of brightly coloured lights - called the Fresnel Lens Optical landing System (FLOLS). This indicates your position on the landing glideslope. You will see a horizontal row of green lights, and when approximately on the glideslope, an orange light ( known in some circles as 'the meatball') approximately in line with the green lights. When approaching correctly, the meatball appears in line with the green lights. If you are high it is above, and when low it is below. If you are very low the meatball turns red. If you fly to keep the meatball aligned you should catch number 3 wire.
As you approach you should see, on the left hand side of the deck, a set of brightly coloured lights - called the Fresnel Lens Optical landing System (FLOLS). This indicates your position on the landing glideslope. You will see a horizontal row of green lights, and when approximately on the glideslope, an orange light ( known in some circles as 'the meatball') approximately in line with the green lights. When approaching correctly, the meatball appears in line with the green lights. If you are high it is above, and when low it is below. If you are very low the meatball turns red. If you fly to keep the meatball aligned you should catch number 3 wire.


Don't be discouraged if you don't succeed at first with carrier landings - it's not an easy maneouver to master. If after a little practice you find the Seahawk too easy, you could move on to the Seafire for more of a challenge!
Don't be discouraged if you don't succeed at first with carrier landings - it's not an easy manoeuvre to master. If after a little practice you find the Seahawk too easy, you could move on to the Seafire for more of a challenge!


=== Touchdown ===
=== Touchdown ===

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