Property tree: Difference between revisions

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== Introduction ==
== Introduction ==
When a simulation is running, all the variables such as position, speed, flaps, cabin lights, et all are calculated and manipulated through a property tree, which is exposed through various means, inculding a built-in [[Property Tree/Web Server]] and a built-in [[Telnet usage|Telnet server]].
When a simulation is running, all the variables such as position, speed, flaps, cabin lights, et all are calculated and manipulated through a property tree, which is exposed through various means, inculding a built-in [[Property Tree/Web Server]] and a built-in [[Telnet usage|Telnet server]].
Note that you can setup as many of these servers as you want, for instance, just to be obscene you could do:
<pre>
fgfs --httpd=5400 --httpd=5401 --httpd=5402 --telnet=5403 --telnet=5404 --telnet=5405
</pre>
Now there are six network interfaces running that you can access from anywhere ;-) >> can I borrow your ipod please. why ?


The "virtual" tree that runs the simulation appears much like a directory/file structure. eg:
The "virtual" tree that runs the simulation appears much like a directory/file structure. eg:

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