Property tree: Difference between revisions

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* Using native protocols, implemented in C++ (see [https://gitorious.org/fg/flightgear/trees/next/src/Network $SG_SRC/Network]. [[Property Tree/Sockets]]
* Using native protocols, implemented in C++ (see [https://gitorious.org/fg/flightgear/trees/next/src/Network $SG_SRC/Network]. [[Property Tree/Sockets]]
* Using the generic protocol, either in/out/bi - this allows send/receive to the FG sim via the [[Generic Protocol]]
* Using the generic protocol, either in/out/bi - this allows send/receive to the FG sim via the [[Generic Protocol]]
* telnet interface - query and fly the plane on the command line (see [[Telnet usage]])
* telnet interface - query and fly the plane on the command line or using a scripted session (see [[Telnet usage]])
* html interface - access the property tree using a conventional web browser like firefox/safari or chrome
* html interface - access the property tree using a conventional web browser like firefox/safari or chrome
For example, multiplayer mode is accomplished by exchanging sets of variables from the tree (height, position, speed, etc).
For example, multiplayer mode is accomplished by exchanging sets of variables from the tree (height, position, speed, etc).

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