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* Using native protocols, implemented in C++ (see [https://gitorious.org/fg/flightgear/trees/next/src/Network $SG_SRC/Network]. [[Property Tree/Sockets]] | * Using native protocols, implemented in C++ (see [https://gitorious.org/fg/flightgear/trees/next/src/Network $SG_SRC/Network]. [[Property Tree/Sockets]] | ||
* Using the generic protocol, either in/out/bi - this allows send/receive to the FG sim via the [[Generic Protocol]] | * Using the generic protocol, either in/out/bi - this allows send/receive to the FG sim via the [[Generic Protocol]] | ||
* telnet interface - query and fly the plane on the command line (see [[Telnet usage]]) | * telnet interface - query and fly the plane on the command line or using a scripted session (see [[Telnet usage]]) | ||
* html interface - access the property tree using a conventional web browser like firefox/safari or chrome | * html interface - access the property tree using a conventional web browser like firefox/safari or chrome | ||
For example, multiplayer mode is accomplished by exchanging sets of variables from the tree (height, position, speed, etc). | For example, multiplayer mode is accomplished by exchanging sets of variables from the tree (height, position, speed, etc). |