Procedural texturing: Difference between revisions

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{{forum|47|Effects & Shaders}}


'''Procedural texturing''' is a set of techniques where the color of a pixel is not determined by a texture image but fully or partially by evaluating a mathematical function. This article describes why procedural texturing is useful, what it can and can't do and how it is used and configured in [[FlightGear]].
'''Procedural texturing''' is a set of techniques where the color of a pixel is not determined by a texture image but fully or partially by evaluating a mathematical function. This article describes why procedural texturing is useful, what it can and can't do and how it is used and configured in [[FlightGear]].

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