FlightGear Git on Mac OS X: Difference between revisions

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  cd OpenSceneGraph
  cd OpenSceneGraph
mkdir build && cd build


For compiling with imageio/'''cocoa''', target architecture '''i386 AND x86_64''':
For compiling with imageio/'''cocoa''', target architecture '''i386 AND x86_64''':
  cmake  -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_BUILD_TYPE=Release \
  cmake ../. -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_BUILD_TYPE=Release \
  -DCMAKE_OSX_SYSROOT='''/Developer/SDKs/MacOSX10.5.sdk''' -DCMAKE_OSX_ARCHITECTURES="i386;x86_64" \
  -DCMAKE_OSX_SYSROOT='''/Developer/SDKs/MacOSX10.5.sdk''' -DCMAKE_OSX_ARCHITECTURES="i386;x86_64" \
  -DCMAKE_OSX_DEPLOYMENT_TARGET='''10.5''' -DCMAKE_MINSIZEREL_POSTFIX= -DBUILD_OSG_APPLICATIONS=OFF \
  -DCMAKE_OSX_DEPLOYMENT_TARGET='''10.5''' -DCMAKE_MINSIZEREL_POSTFIX= -DBUILD_OSG_APPLICATIONS=OFF \
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  sudo make install
  sudo make install
   
   
'''Remarks:''' Compiling OpenSceneGraph often takes more than 30 minutes.
'''Remarks:''' Compiling OpenSceneGraph often takes more than 30 minutes.
   You need to alter the '''10.5''' above to your SDK version.  
   You need to alter the '''10.5''' above to your SDK version.  
   Also the path to the /Developer directory has changed since xcode 4.2 to be in the /Application/Xcode.app/Contents directory.
   Also the path to the /Developer directory has changed since xcode 4.2 to be in the /Application/Xcode.app/Contents directory.
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