FlightGear 3.0 backlog: Difference between revisions

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* lightfields and Rembrandt working together
* lightfields and Rembrandt working together
* lightfields properly supported by Basic Weather
* lightfields properly supported by Basic Weather
* lightfields integrating well with other shaders (For example,  I know that the random vegetation doesn't work with lightfield shaders, and the fix that Emilian put together to allow the random buildings to work was a workaround rather than a full fix.  I think this is probably something you and I will need to work on together to fix.) [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg37557.html]
* a redesign of the weather interfaces, basically going to the unified weather  
* a redesign of the weather interfaces, basically going to the unified weather  
system people have been talking about - some ideas and brainstorming urgently  
system people have been talking about - some ideas and brainstorming urgently  
needed!
needed! (backed by Thorsten and Stuart)


Then some fixes for long-standing, not really critical but annoying bugs
Then some fixes for long-standing, not really critical but annoying bugs

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