Using the Custom Scenery TerraGear Toolset: Difference between revisions

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This document describes the most efficient way to generate new scenery for FlightGear, using some of the tools that the FlightGear Custom Scenery Project (http://www.custom-scenery.org/) have developed. These tools are used to generate the official scenery for each release. As such, they represent the easiest, and best way to generate new scenery for FlightGear, and make TerraGear much less of a TerrorGear!
This document describes the most efficient way to generate new scenery for FlightGear, using some of the tools that the FlightGear Custom Scenery Project (http://www.custom-scenery.org/) have developed. These tools are used to generate the official scenery for each release. As such, they represent the easiest, and best way to generate new scenery for FlightGear, and make TerraGear much less of a TerrorGear!


This document assumes that you are running some form of Unix (cywin might work, but I haven't tried it), have installed TerraGear CVS, and applied the Custom Scenery Project patch set to TerraGear (http://www.custom-scenery.org/TerraGear-Tools.342.0.html), which fixes a number of bugs and adds some enhancements. You'll also need quite a bit of disk space - 5GB should be enough to generate somewhere the size of Scotland.
This document assumes that you are running some form of Unix (cywin might work, but I haven't tried it, [http://www.colinux.org/ coLinux] is another option to run linux easily in a Win32 environment), have installed TerraGear CVS, and applied the Custom Scenery Project patch set to TerraGear (http://www.custom-scenery.org/TerraGear-Tools.342.0.html), which fixes a number of bugs and adds some enhancements. You'll also need quite a bit of disk space - 5GB should be enough to generate somewhere the size of Scotland.


== Setup ==
== Setup ==
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