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By default, [[FlightGear]] will not use [http://en.wikipedia.org/wiki/Anti-aliasing anti-aliasing] during the simulation. This results in incorrect rendering of sharp straight lines and very small objects. In order to correct this, you can apply the anti-aliasing function. | By default, [[FlightGear]] will not use [http://en.wikipedia.org/wiki/Anti-aliasing '''anti-aliasing'''] during the simulation. This results in incorrect rendering of sharp straight lines and very small objects. In order to correct this, you can apply the anti-aliasing function. | ||
= Example = | == Example == | ||
{{Gallery | |||
|height = 300 | |||
|width = 300 | |||
|No-anti-aliasing.png|Anti-aliasing disabled | |||
|With-anti-aliasing.png|Anti-aliasing enabled | |||
}} | |||
== How to set anti-aliasing == | |||
=== Command line === | |||
When starting FlightGear via the [[command line]], add the following two commands: | |||
--prop:/sim/rendering/multi-sample-buffers=true | |||
--prop:/sim/rendering/multi-samples=4 | |||
[[File: | === FGRun === | ||
[[File:Fgrun-anti-aliasing.png|200px|thumb|right|Setting anti-aliasing in FGrun]] | |||
When you use [[FGRun]], add these commands under ''Advanced... > Properties''. | |||
= | == Options == | ||
If preferred, you can choose another value for the number of samples. The number has to be greater than 1. The greater the number of samples, the greater will be a possible drop in framerate (frames per second). | If preferred, you can choose another value for the number of samples. The number has to be greater than 1. The greater the number of samples, the greater will be a possible drop in framerate (frames per second). | ||