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The intention of this page to provide a place where people can publish their FlightGear-related technical reports. Such reports may include essays on technical issues within FlightGear, and reports on scientific experiments performed on/with FlightGear. Please note that technical reports are formal papers. They follow a proper structure and are not intended to be opened for editing. | The intention of this page to provide a place where people can publish their FlightGear-related technical reports. Such reports may include essays on technical issues within FlightGear, and reports on scientific experiments performed on/with FlightGear. Please note that technical reports are formal papers. They follow a proper structure and are not intended to be opened for editing. | ||
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'''Full document''': | '''Full document''': | ||
[[Media:New_FG_architecture.pdf]] (pdf) | [[Media:New_FG_architecture.pdf]] (pdf) | ||
=2002= | |||
== November == | |||
=== FlightGear Multiplayer Engine : The development of a flightsimulator multiplayer engine for AI purposes === | |||
Boogaard, Jeroen | |||
Otte | |||
Technical Report DKS-02-05 / ICE 02 | |||
Keywords: ICE project, multiplayer, artificial intelligence, flightsimulator, flightgear, simgear | |||
Mediamatics / Data and Knowledge Systems group | |||
Department of Information Technology and Systems | |||
Delft University of Technology, The Netherlands | |||
http://www.kbs.twi.tudelft.nl/Research/Projects/ICE/ | |||
'''Preface''' | |||
This thesis describes our research activities on the development of our Flight Simulator | |||
Multiplayer Engine (MPE, for short) at the Knowledge Based Systems (KBS) group of the | |||
Delft University of Technology. We developed the Flight Gear Multiplayer Engine for one | |||
of the projects of the KBS group, which is called the Intelligent Cockpit Environment (ICE) | |||
project. | |||
[http://www.kbs.twi.tudelft.nl/docs/report/DKS02-05.pdf Full Report] | |||
[[Category:Development]] | [[Category:Development]] |
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